Learning the walk cycle and engaging in the cleanup process for each step was a significant milestone in developing efficient and polished animation workflows. The cleanup phase provided a valuable opportunity to refine the Step cycle by addressing inconsistencies and aligning keyframes for smoother motion. This process perfected the Step cycle and reinforced the importance of reviewing and polishing work before submission. Building a habit of consistent cleanup fosters a meticulous approach, laying the foundation for creating high-quality, professional-level animations.

The walk cycle highlighted essential elements like timing, weight distribution, and hip movement, each playing a role in capturing a natural, life-like gait. Adjusting these details in Maya required careful attention to foot placement and timing, ensuring the character’s movements felt both fluid and grounded. gaining more insight