Serra Lesson
Week 2 focused on project setup and moodboarding, establishing the narrative structure and visual direction. The concept revolves around a sci-fi space chase featuring rocket ships, creating opportunities for dynamic movement and high-energy sequences.

During the reference-gathering phase, the release of Andor Season 2 proved unexpectedly valuable. Key sequences from the show offered precisely the kind of animation reference needed, particularly in terms of ship movement, atmosphere, and framing. These visuals became a foundational influence, helping to shape the storyboard and inform pacing and shot composition.

A Screenshot of the sequence used as a reference
The project also takes advantage of Unreal Engine 5’s FAB materials, using modular, mix-and-match assets to streamline the construction of spacecraft and environments. This combination of strong references and flexible assets created a solid base for building the upcoming animation.